This is actually something that we do not currently have available. It is a fantastic idea thought and it is now on our list of features to add to the timelines! :D Perhaps something involving importing as well. I'll bring this to the team. :D If you have an idea of how you would like it to function, like clicking on a track, or simply being able to create a copy to edit, or what have you, let us know! :D
@josey Yes, actually. More specifically, I write other genres with a fantasy element incorporated into them. I've dabbled in science fiction, mecha, gothic, post-apocalypse, all those wonderful things.
For instance, in one of my worlds, warfare was revolutionized from traditional sword and shield by a 'magical mineral', as soon as its more... mystical properties were discovered. This mineral was known as Idiun, and it was rather abundant. When a specific frequency of beta wave magic was applied to them, Idiun would release an incredible amount of kinetic energy, either destroying itself or accelerating at incredible speeds, depending on the joules applied to it.
Through this, you can probably imagine what the people of the world began using them as. Albeit, idiun in of itself when found naturally in the world is dangerous enough, as it absorbs 'life energy' and converts it into mass. A thousand or so years later, a refining process was developed and improved upon that could force idiun to go into a 'dormancy' state, making it relatively safe for handling. Idiun is one of many magical elements I wanted to develop for this world that helped shape the societies of the current age.
This is an old, old world, though. I haven't touched upon it in forever.
First of all... I think there's a good sense of things gradually coming to light in regards to plot. And the idea of the characters slowly becoming involved in it. I think that's a good progression. I'm very interested to see how Arial and I'den meeting will go. ^^
Arial and Adaellae's entire interaction made my day.
And I can't wait for Arial and Ceamath banter, tbh.
@Blackbird It's good that they're finally being polite to you.
...I think smiting would be considered a hobby? No one says you can't make money on your hobbies. And if you also do it for fun/to relax/whatever then that probably adds points towards it being a hobby.
I missed these people tbh >.>
Sarah: "Olith. I'm very good at Olith, but... Not a lot of people want to play with me." Frowns
Rus: I understand that. nods dejectedly
Michael: No one has time to spend four hours playing a game that you badly explain. :|
Rus: There's tutorials. You just don't watch them. >.>
Michael: That... still takes four hours, dude.
@Sunny That's really not a bad reason to keep playing :P
Alba: No. I already have such bad anxiety about doing things I'm good at, let alone something where I'd have no chance
Aw. Don't do that. :/
Q: Would you play a game with someone if you know they're much better at it than you?
Ceamath: I'll probably beat them ^_^
Arial: What if you don't?
Ceamath: I'll beat them the next time ^_^
William: Depends on the game. And if there's money involved. And how much I drank that night >.>
Arial: If it's a card game, I'd probably play. Money involved or not. shrugs
Ceamath: You're good at all of them. I don't think they're the type of game in reference.
William: smirks Still salty?
Ceamath: deep sigh
Arial: Maybe you'll beat me next time. :)
Ceamath: I'll certainly do my best. :|
Adaellae: I don't see why this would make me not want to play?
Id'en: I wouldn't. >.>
Q: Would you take the chance to achieve your dreams if someone close to you loses the chance to do so forever?
Arial: I don't think I have anyone that close to me, so... I dunno if this question applies to me.
Ceamath: I thought you had a... sibling of some form.
Arial: Hard to be close to someone you haven't spoken to in years. shrugs
Ceamath: considers ...I suppose. Personally... Well, I'd say I did that already. I'm a fairly happy woman who accomplished her meager dreams. Not exactly because he lost the chance, though. I just figured out at some point that the way I was living wasn't really honoring his memory.
Adaellae: You murder people in your spare time.
Ceamath: That bit wasn't part of my dreams. I don't think it really factors into this conversation.
Adaellae: I'm only saying, something tells me murdering people isn't honoring him, either.
Ceamath: You can stop talking when you like. :|
Id'en: I... guess? I don't know. My dreams have changed a lot, lately. Because someone close to me lost the chance. :/
At this current moment and time, we have no limit to how many elements you want to have. When we say Unlimited Elements, Unlimited Timelines, we mean it. ;) Go have fun with those characters, locations, events, and others! :D
Yeah, I agree. One thing I've done in the past is whenever I wrote a full-fledged story, og fanfic etc, I always left it so that while another follow up could be possible. It wasn't necessary or expected. More a pleasant surprise. I absolutely hate ending a book with a cliffhanger or making it open-ended in such a way where I would have no choice but to continue. It puts pressure on me in an area where I'm supposed to have control.
At the moment, I'm stuck dealing with a question related to the antagonist's motivations because I haven't...actually...made the antagonist yet... .-.
Fun times :|
I agree with Sunny, the tropes are very well blended. But then, everyone is running off of multiple tropes and not made of just one trope and not much else :D
Setting or Characters Are Somehow British or Brit-esque ...an example being an old WIP that I've since dropped where the protagonist had a British accent but lived in a fantasy setting where that literally makes no sense.
lol... that's me half the time too tbh
I mean, it seems like about half your plot is still the same, so you're not doing too bad, I'd say :D
@Sunny I know I'm like very late, but it's great to see you here!
What we're still working on building is... Everything outside of Valcrest.
tiny potato meme
I still say that I'd buy a book of Valcrest mythology >.>
Q: Are there characters within your story that you connect to/get into the mindset of easier than others, and if so, why do you think that's the case?
Arial's probably the easiest to write tbh. But I have her character really well figured out. Like I've written thousands of words of fluff figured out. >.>
Either way, I don't need to know a ton about a character to be able to write them, so long as I know their basic motivation and personality. It takes me an equal amount of time to write a chapter from all of my characters, really. :P
Q: How often do you think of new ideas for your stories and how often do they actually make it into the final draft?
Most of the new ideas I have relating to this story are more likely to relate to a character than the plot. I already know now that not all those ideas will be worked into the story, but those that do will mostly be added indirectly. coughcougharial
For the plot... it's still pretty early to say bc at this point in the writing process, a new idea is actually the solution I've been searching for for ages to resolve a given point in the plot. Thus, most of them will be worked in directly and what does/doesn't make it to the final draft; well, I'll let you know in a while.
Q: Is there anything major you've had to cut from your story altogether because you couldn't make it work?
atm... not that I can think of? Unless you count that in the original story Id'en was apparently supposed to go to the capital of Teslal, which is probably a significantly safer option than what she's got going on now.
There's probably several more examples of something like this happening bc I never actually reread everything that I'd written. Even now I avoid going back to the original. It's.... very poorly written. >.>
Also, George the Beetle was supposed to be a spider thing. As I was writing, it started to sound more like a giant beetle. This doesn't mean that spider things no longer exist, just that they probably won't make an appearance in story.
Q: What would you say is the biggest difference, if any, between the original story/world and its current draft?
Biggest difference is probably the POV? The original draft was in an omniscient 3rd, whereas this one is limited 3rd. The background details of some characters are also revealed later on than the original, mostly because of this.
There's also the fact that I know more about these people's backgrounds in general than with the original. That's a big difference. >.>
Q: Is there something in your world/story that makes you proud to think about?
@toasha I knew from the moment I saw the cover what to expect. My brother watched the show and sometimes I would join him, even if I didn't know anything in detail. It always seemed like my bag of books but I never got around to watching it. Maybe I'll have time to read it